
New 2023.1.0b15 Entries since 2023.1.0b14 ChangesĮditor: Bump game activity package 'androidx.games:games-activity' to 2.0.0. XR SRP: Performance degradation when comparing Android Quest 2 builds across 2020.x Universal RP: URP TAA implementation leaks accumulation buffers when entering the Play Mode Universal RP: Shader Graph Editor Main Preview window is blank UI Toolkit Controls: Inspector override marker UI is not updated after "Apply All" UGUI: Fixed memory leak when textures get reparented from one scene to another

Texture: Crash on Sprite::Transfer when building the project RP Foundation: "Resources.FindObjectsOfTypeAll(typeof(Material)).Length" increases every time when entering/exiting Play Mode Project Browser: Project Browser shows package resources when package visibility is disabled Profiler: Fixed addition type initialization when taking Memory Profiler snapshot Oculus: OculusXR has worse performance than OpenXR when built Metal: Rendering freezes when the orientation is changed MacOS: Editor silently crashes when entering Play Mode on macOS MacOS: Crash on objc_msgSend when the Editor UI gets redrawn

Light baking failed with error code 2 ('RenderLightmap' failed with exit code: 2) when using large lightmaps with unoccupied tiles. GI: Fixed an error when baking with the GPU lightmapper. Asset Pipeline: Fixed an issue where incorrect paths could be returned for constant (internal) GUIDs, causing references to these assets to break.ĭirectX12: Editor freezes when saving prefab changes in Play Mode if “VSync” is enabledĮditor Window Management: 2D projects created with versions from 2023.1.0a25 to 2023.1.0b4 fail to upgrade to 2023.1.0b9 and later 2023.1.0bX versionsįrameDebugger: Frame Debugger VRAM memory leak
